Prototypey Bullet Patterns

I got some simple bullet patterns up and running. This started off as a re-implementation of one of the samples that came with Danmakufu, but I messed with it a bit.

I’m still working on streamlining the Blueprints interface to bullet scripting.

And now, I sleep.

Note: This article originally appeared on my Tumblr and was reposted here in 2019.

Posted: 2014-09-19

Tags: devlog, unrealengine, danmaku