Music Player Debugging with No UI
Currently working on my Protracker MOD file player. I need to know
what the sound samples look like as part of the debugging process, but
I have no graphical output hooked up yet.
printf() to the rescue!
This is mostly just a silly thing showing the state the tools are in
for the DOS game.
Posted: 2017-02-10
Palette Shifting Fun
Messing with the Mode 13h palette. I noticed one section of it is
already just a cycle through hue values, so I made it loop through
those hues while drawing, and also loop the section of the palette
itself. The result is magic!
Posted: 2017-01-22
Early VGA Tests
I've decided to make a DOS game. This is one of the earliest tests,
which just writes the entire palette to the corner of the screen.
Currently using Mode 13h.
Using DOSBox in the short term for testing. Still need to acquire a
real 486 with VGA and a SoundBlaster compatible sound card.
Posted: 2017-01-22
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